If you can't see it, click the + button at the top of the screen (to the right of scripting in the illustration above) and choose it from the list. Make sure the layout workspace is available. Hover over the margin between the main screen and the playback pane, right click, click on ' join areas', and move the mouse downwards to delete the playback pane. Although it's still a big program, it's a lot more intuitive than it was before, and to be honest, you'd only be using a very small subset of the available functionality. The software is free, and has had a major upgrade since I put those other tutorials up a few years ago. There will be many ways to skin a cat, and if you're mad enough to be using Blender and have different ideas, please pile in with themĪll I can show you is a workflow that currently works for me. There is a lot of 3D software out there that can also do the job, but I only know Blender in any depth, so I'll be concentrating on this, There are a lot of people on here who are much better 3D modellers, I'll get the disclaimer out at the very beginning of this thread: I've been looking into creating buildings using Blender that can be printed with a 3D printer.
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